> For the complete documentation index, see [llms.txt](https://monsterarena.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://monsterarena.gitbook.io/whitepaper/play-to-earn-features.md).

# Play To Earn Features

Fight Monsters

Players use MONS to fight Monsters. If the players win the battle, they will earn $MON tokens and gain experience to level up MONS. The win rate will be automatically calculated based on the indicators, rarity and evolution levels of MONS.

The rarity of MONS determine the maximum turns to play in each 4 hours.

| Estate             | Percentage | <p>Turns to Fight Monster </p><p>each 4 hours</p> | <p>Maximum </p><p>"Turns Play Storing"</p> |
| ------------------ | :--------: | :-----------------------------------------------: | :----------------------------------------: |
| **Common**         |   52.25%   |                         1                         |                      2                     |
| **Uncommon**       |   26.12%   |                         2                         |                      4                     |
| **Rare**           |    8.7%    |                         3                         |                      6                     |
| **Super** **Rare** |    6.53%   |                         4                         |                      8                     |
| **Epic**           |    3.48%   |                         5                         |                     10                     |
| **Legendary**      |    2.92%   |                         6                         |                     12                     |

#### Early Claim

***Activated conditions:** There are two times claiming prizes fewer than **three days** apart.*

To avoid overselling and inflation, we have updated the Early Claim function for Monster Arena's reward system. The game's prizes will be temporarily limited for **5 days** to reduce the number of tokens released each day through the Fight Monsters gameplay, although users will still be able to collect them immediately.

The system will activate the **"Early Claim"** function when the players claim the reward fewer than **5 days** following the last claim, the system will trigger the "Early Claim" function. Activating the "Early Claim" function will cost you **15%** of the fee.
